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Barry Phipps tells Plus how he bridges the gap between the arts and sciences as an exhibition curator.

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June 2008
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Physics engine

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In the real world, balls bounce and water splashes because of the laws of physics. In computer games, a physics engine ensures the virtual world behaves realistically. Mathematician and computer programmer Nick Gray tells us about playing God in a virtual world.

Tags: Physics engine : computer gaming : computer animation : computer graphics