Combinatorial Game Theory is a powerful tool for analysing mathematical games. Lewis Dartnell explains how the technique can be used to analyse games such as Twentyone and Nim, and even some chess endgames.
In this well-written book, James Gleick (author of Chaos) tackles the life and work of Isaac Newton. He focuses on the man and his life in the historical context of Britain in the 17th Century, and, although the book is not a light read, he explains Newton's science well without the use of any equations.
Newton was born in 1642 in the time of the civil war (King Charles was beheaded when Newton was six years old).
Despite what the innumerate masses may wish, our daily lives are inextricably tied up with mathematics. On the most mundane level, we use basic arithmetic to do such things as tell the time, to count our change, to programme the video. But on a less obvious level we also need a reasonably good grasp of geometry in order to park the car in the garage or to pack the shopping bags carefully at the supermarket; we collect and interpret statistical data when the football results come in and we all seem to know how easily order turns to chaos.