stopping time
Backgammon is said to be one of the oldest games in the world. In this article, Jochen Blath and Peter Mörters discuss one particularly interesting aspect of the game - the doubling cube. They show how a model using Brownian motion can help a player to decide when to double or accept a double.
In issue 29 of Plus, we heard how a simple mathematical equation became the subject of a debate in the UK parliament. Chris Budd and Chris Sangwin continue the story of the mighty quadratic equation.




