Computational Math of Turbulence Computational math of turbulence to create models for high-speed cars and for aviation gains elegance of graphical representation if we divide the quadrant into 63 wedges and the half circle into 126 narrow triangles. Reply
Computational math of turbulence to create models for high-speed cars and for aviation gains elegance of graphical representation if we divide the quadrant into 63 wedges and the half circle into 126 narrow triangles.