graphical methods

How to solve a tricky problem using a picture.

In the last article of this three-part series, Phil Wilson shows how simple graphs can tell you a lot about the economy — and not only in Slugworld.
In last issue's Graphical methods I Phil Wilson used maths to predict the outcome of a cold war in slug world. In this self-contained article he looks at slug world after the disaster: with only a few survivors and all infra-structure destroyed, which species will take root and how will they develop? Graphs can tell it all.
To arm or to disarm? This is the question in Phil Wilson's article, which explores the maths behind a cold war in slug world.
  • Want facts and want them fast? Our Maths in a minute series explores key mathematical concepts in just a few words.

  • The BloodCounts! project is gearing up towards one of the largest-scale applications yet of machine learning in medicine and healthcare.

  • What do chocolate and mayonnaise have in common? It's maths! Find out how in this podcast featuring engineer Valerie Pinfield.

  • Is it possible to write unique music with the limited quantity of notes and chords available? We ask musician Oli Freke!

  • How can maths help to understand the Southern Ocean, a vital component of the Earth's climate system?

  • Was the mathematical modelling projecting the course of the pandemic too pessimistic, or were the projections justified? Matt Keeling tells our colleagues from SBIDER about the COVID models that fed into public policy.