Articles

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    Mathematical mysteries: Chomp

    Chomp is a simple two-dimensional game, played as follows. Cookies are set out on a rectangular grid. The bottom left cookie is poisoned. Two players take it in turn to "chomp" - that is, to eat one of the remaining cookies, plus all the cookies above and to the right of that cookie.
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    Radioactive decay and exponential laws

    Arguably, the exponential function crops up more than any other when using mathematics to describe the physical world. In the second of two articles on physical phenomena which obey exponential laws, Ian Garbett discusses radioactive decay.
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    Adam Smith and the invisible hand

    Adam Smith is often thought of as the father of modern economics. In his book "An Inquiry into the Nature and Causes of the Wealth of Nations" Smith decribed the "invisible hand" mechanism by which he felt economic society operated. Modern game theory has much to add to Smith's description.
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    Game theory and the Cuban missile crisis

    Steven J. Brams uses the Cuban missile crisis to illustrate the Theory of Moves, which is not just an abstract mathematical model but one that mirrors the real-life choices, and underlying thinking, of flesh-and-blood decision makers.

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    Prize specimens

    Last October, two mathematicians won £1m when it was revealed that they were the first to solve the Eternity jigsaw puzzle. It had taken them six months and a generous helping of mathematical analysis. Mark Wainwright meets the pair and finds out how they did it.
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    Light attenuation and exponential laws

    Arguably, the exponential function crops up more than any other when using mathematics to describe the physical world. In the first of two articles on physical phenomena which obey exponential laws, Ian Garbett discusses light attenuation - the way in which light decreases in intensity as it passes through a medium.
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    Modelling, step by step

    Why can't human beings walk as fast as they run? And why do we prefer to break into a run rather than walk above a certain speed? Using mathematical modelling, R. McNeill Alexander finds some answers.
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    Mathematical mysteries: Getting the most out of life - Part 1

    There are many sorts of games played in a "bunco booth", where a trickster or sleight-of-hand expert tries to relieve you of your money by getting you to place bets - on which cup the ball is under, for instance, or where the queen of spades is. Lots of these games can be analysed using probability theory, and it soon becomes obvious that the games are tipped heavily in favour of the trickster!
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    Getting the most out of life - Part 2

    The idea is this. To start with, you will choose an envelope at random, say by tossing a coin, and look at its contents, which is a cheque for some number - say n. (By randomising like this, you can be sure I haven't subconsciously induced you to prefer one envelope or the other.) You want to make sure that the bigger the number is, the more likely you are to keep it, in other words, the less likely you are to swap.
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    Mathematical mysteries: What colour is my hat?

    This is a game played between a team of 3 people (Ann, Bob and Chris, say), and a TV game show host. The team enters the room, and the host places a hat on each of their heads. Each hat is either red or blue at random (the host tosses a coin for each team-member to decide which colour of hat to give them). The players can see each others' hats, but no-one can see their own hat.
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    Mathematical mysteries: Zeno's Paradoxes

    The paradoxes of the philosopher Zeno, born approximately 490 BC in southern Italy, have puzzled mathematicians, scientists and philosophers for millennia. Although none of his work survives today, over 40 paradoxes are attributed to him which appeared in a book he wrote as a defense of the philosophies of his teacher Parmenides.