Articles

  • article

    Understanding uncertainty: The many ways of spinning risk

    Would you prefer a game with a 90% chance of winning, or one with a 10% chance of losing? You might scratch your head and say it's the same thing, and you'd be right, but research has shown that people's perception of risk is surprisingly vulnerable to the way it's presented. In this article David Spiegelhalter and Mike Pearson explore how risk can be spun and there's an interactive animation for you to have a go yourself.

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    Editorial

    These are busy times for Plus. Apart from celebrating our 50th issue by putting together a bumper collection of in-depth articles, news and reviews, we're also working on various special projects, some of which have already gone live, and some of which will reach you over the next few weeks and months. Here's a sneak preview of what's in store for 2009...
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    It's all in the detail

    The computer animation used in movies and games is now so lifelike, it is very hard to believe that you are actually watching a surface built from simple shapes of triangles. Phil Dench tells Plus how he uses mathematics to help bring these models to life.
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    Thomas Harriot: A lost pioneer

    It's International Year of Astronomy and all eyes are on Galileo Galilei, whose astronomical observations 400 years ago revolutionised our understanding of the Universe. But few people know that Galileo wasn't the first to build a telescope and turn it on the stars. That honour falls to a little-known mathematician called Thomas Harriot, who excelled in many other ways too. Anna Faherty takes us on a tour of his work.