Sci-art competition

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Sci-art competition

Calling all maths friendly artists!

If you're an artist with an interest in mathematical ideas and patterns then here's a competition for you. The Anomalous mathematical patterns sci-art competition invites you to submit your art works on a mathematical theme (see below for more) to win a prize of up to £750.

The competition is held in connection to the Stochastic systems for anomalous diffusion research programme (SSD) that is currently taking place at the Isaac Newton Institute for Mathematical Sciences in Cambridge. 

The goals of the contest are to:

  • showcase the interplay of mathematics (in particular of probability theory) and art in the modern world;
  • explore the different ways in which artists and mathematicians approach mathematical concepts;
  • find ways to communicate research in mathematics to as wide an audience as possible;
  • inspire new generations towards mathematical education and training;
  • potentially spark collaborations among and between mathematicians and artists.

What to enter

There are three competition categories:

  • Photograph, painting, film, print, animation;
  • Textile, sculpture or other medium (such as 3D printing, laser cutting, CNC routing);
  • AI and computer-generated art, which maybe also contains digitally or otherwise enhanced or altered photos.

Closing date is March 31, 2025. See the competition website for details on how to enter.

The prizes

There'll be a £750 award for the best entry in each category. Runners up will receive £300 and there will be one £150 honourable mention award in each category. A public vote on the contest website will select from all submissions an additional £750 award for the People' Choice Prize artwork. Finally, there will be a £500 Programme Participants' Choice Award, voted by the participants at the Stochastic systems for anomalous diffusion (SSD) research programme from a choice of all the 30 finalists.

The inspiration

Underlying the SSD research programme is the phenomenon of diffusion:  the fact that particles moving at random under the influence of thermal energy spread themselves around. You can witness diffusion everytime you make a cup of tea. It's this process that wafts tea particles towards your nose and allows the tea to spread around the water. Diffusion underlies a huge number of processes — from food digestion to generating the patterns in animal coats.

The first to make progress in understanding diffusion was the mathematician Joseph Fourier in the early nineteenth century, when he became interested in the way heat propagates in solid bodies. If you heat up one end of a metal rod, what will the temperature be at any point along the rod at some time in the future?

Maths in a Minute: Diffusion — Fourier realised that a relatively simple equation describes the way temperature changes at a given point on the rod at any instant of time. See this brief article to discover the equation.

The maths describing diffusion is extremely useful, not only to model what's going on in physical and chemical systems, but also in biology, for example to understand the motion of microbes, and in ecology, for example to understand the foraging and migration behaviour of animals.

Anomalous diffusion does what it says on the tin: it describes processes whose behaviour deviates fundamentally from what you would expect from ordinary diffusion. Anomalous diffusion can occur, for example, when the past of the system influences its future (eg roaming animals might not want to retrace their steps) or when physical barriers stop ordinary diffusion from happening. 

The Stochastic systems for anomalous diffusion research programme brings together experts from different areas to join forces in understanding and developing the maths needed to describe anomalous diffusion. The following mathematical ideas and concepts are central to the programme and might help to inspire your artwork.

 

Turing patterns

The idea of diffusion inspired the mathematician Alan Turing, also known as a WWII code breaker, to come up with a mathematical model that can explain how patterns form in the skins and coats of animals. It involves two chemical substances that diffuse through the skin of an animal embryo and interact.

How the leopard got its spots — Such a reaction-diffusion system can give rise to amazing patterns. It can also explain why there are animals with spots on their bodies and stripes on their tail, but not the other way around. Find out more in this article.

Whatever you decide to create, whether it's inspired directly by nature, the beautiful mathematics that describes nature, or both, be sure to submit your entry. The world, and mathematics, are your oyster!


This content forms part of our collaboration with the Isaac Newton Institute for Mathematical Sciences (INI) – you can find all the content from the collaboration here.

The INI is an international research centre and our neighbour here on the University of Cambridge's maths campus. It attracts leading mathematical scientists from all over the world, and is open to all. Visit www.newton.ac.uk to find out more.

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