No place like home for Martin ReesAstronomer Royal Sir Martin Rees gives Plus a whistlestop tour of some of the more extraordinary features of our cosmos, and explains how lucky we are that the universe is the way it is.
Looking at life with Gerardus 't HooftNobel Prizewinning Physicist Professor Gerardus 't Hooft has always been fascinated by the mathematical mysteries of nature. He tells Plus about his early life, and what our Universe might really be like.
Catching waves with Kip ThorneWhat happens when one black hole meets another? Professor Kip Thorne shows us how to eavesdrop on these cosmic events by watching for telltale gravitational waves.
Natural born mathematiciansNeuropsychologist Brian Butterworth tells us about research showing that even newborn babies have a basic understanding of number. It seems we are all mathematicians!
Mathematical mysteries: Strange GeometriesThe famous mathematician Euclid is credited with being the first person to axiomatise the geometry of the world we live in - that is, to describe the geometric rules which govern it. Based on these axioms, he proved theorems - some of the earliest uses of proof in the history of mathematics.
Maths in the dockChemists John Watling and Allen Thomas talk to Plus about the vital role of maths in presenting criminal evidence.
Mathematical mysteries: Survival of the nicest?One of the most puzzling aspects of human behaviour is cooperation, in situations where backstabbing and selfishness would seem to be more rewarding. From the point of view of evolutionary theory, the very existence of altruism and cooperation appear mysterious.
Infinite series occupy a central and important place in mathematics. C. J. Sangwin shows us how eighteenth-century mathematician Leonhard Euler solved one of the foremost infinite series problems of his day.
New designs from AfricaPaulus Gerdes takes us on a tour of the mathematical properties of some beautiful designs inspired by the traditional art of Angolan tribespeople.
Mathematical mysteries: Painting the PlaneSuppose you have an infinitely large sheet of paper (mathematicians refer to this hypothetical object as the plane). You also have a number of different colours - pots of paint, perhaps. Your aim is to colour every point on the plane using the colours available. That is, each point must be assigned one colour.
Backgammon, doubling the stakes, and Brownian motionBackgammon is said to be one of the oldest games in the world. In this article, Jochen Blath and Peter Mörters discuss one particularly interesting aspect of the game - the doubling cube. They show how a model using Brownian motion can help a player to decide when to double or accept a double.