Two of the most fundamental questions asked by people are how life emerged on the Earth, and whether we are alone in the cosmos. These deeply important questions form the core of a new kind of science, one that recently has been rapidly gathering momentum: astrobiology. Lewis Dartnell explains.
Computer-generated art is on the rise, and with it comes a further blurring of the boundaries between maths and art. Lewis Dartnell looks at some stunning examples.
If you've ever watched a flock of birds flying at dusk, or a school of fish reacting to a predator, you'll have been amazed by their perfectly choreographed moves. Yet, complex as this behaviour may seem, it's not all that hard to model it on a computer. Lewis Dartnell presents a hands-on guide for creating your own simulations — no previous experience necessary.
In the last issue Lewis Dartnell explained how chaos on the brain is not only unavoidable but also beneficial. Now he tells us why the same is true for our solar system and sends us on a journey that has been travelled by comets and spacecraft.
Saying that someone is a chaotic thinker might seem like an insult - but, according to Lewis Dartnell, it could be that the mathematical phenomenon of chaos is a crucial part of what makes our brains work.
Most of us have heard of "stealth" - a technology used by the military to disguise craft from enemy radar. But nature's stealth fighters are not so well known - creatures that use motion camouflaging to approach their prey undetected. Lewis Dartnell looks at the vector mathematics behind the phenomenon.
Regular Plus contributor Lewis Dartnell reports on the scramble for million-dollar prizes that made mathematical headlines at the BA Festival of Science in September 2004.
How does the uniform ball of cells that make up an embryo differentiate to create the dramatic patterns of a zebra or leopard? How come there are spotty animals with stripy tails, but no stripy animals with spotty tails? Lewis Dartnell solves these, and other, puzzles of animal patterning.
In 1997 Garry Kasparov, then World Champion, lost an entire chess match to the IBM supercomputer Deep Blue, and it is only a matter of time before the machines become absolutely unbeatable. But the human brain, as Lewis Dartnell explains, is still able to put up a good fight by exploiting computers' weaknesses.
Combinatorial Game Theory is a powerful tool for analysing mathematical games. Lewis Dartnell explains how the technique can be used to analyse games such as Twentyone and Nim, and even some chess endgames.