Content about “ matrix
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Happy 10th birthday Google!
Teacher package: Vectors and matrices
This issue's teacher package brings together all Plus articles on vectors and matrices, exploring anything from the maths of computer movies to climate change. It also has some handy links to related problems on our sister site NRICH.
The amazing librarian
Reconstructing the tree of life
Next year is a great one for biology. Not only will we celebrate 150 years since the publication of On the origin of species, but also 200 years since the birth of its author, Charles Darwin. At the heart of Darwin's theory of evolution lies a beautifully simple mathematical object: the evolutionary tree. In this article we look at how maths is used to reconstruct and understand it.
Solving symmetry
Matrix: Simulating the world Part I - Particle models
If you've ever watched a flock of birds flying at dusk, or a school of fish reacting to a predator, you'll have been amazed by their perfectly choreographed moves. Yet, complex as this behaviour may seem, it's not all that hard to model it on a computer. Lewis Dartnell presents a hands-on guide for creating your own simulations — no previous experience necessary.
Getting into the picture
Blast it like Beckham?
What tactics should a soccer player use when taking a penalty kick? And what can the goalkeeper do to foil his plans? John Haigh uses Game Theory to find the answers, and looks at his World Cup predictions from last issue.
New designs from Africa
Game theory and the Cuban missile crisis
Steven J. Brams uses the Cuban missile crisis to illustrate the Theory of Moves, which is not just an abstract mathematical model but one that mirrors the real-life choices, and underlying thinking, of flesh-and-blood decision makers.
What computers can't do
Mike Yates looks at the life and work of wartime code-breaker Alan Turing. Find out what types of numbers we can't count and why there are limits on what can be achieved with Turing machines.