Tilings have adorned buildings from ancient Rome to the Islamic world, from Victorian England to colonial Mexico. But while it sometimes seems free from worldly limitations, tiling is a very precise art, where not much can be left to chance. We can push and turn and wiggle, but if the maths is not right, it isn't going to tile. Josefina Alvarez and Cesar L. Garcia investigate.
Sonia Buckley travels through higher dimensions
Adding weight helps Earth dodge killer asteroids
The Abel Prize 2009 goes to Mikhail Gromov
The computer animation used in movies and games is now so lifelike, it is very hard to believe that you are actually watching a surface built from simple shapes of triangles. Phil Dench tells Plus how he uses mathematics to help bring these models to life.
Cambridge celebrates 25 years since the first very early Universe workshop

The Plus anniversary year — A word from the editors

Squares do it, triangles do it, even hexagons do it — but pentagons don't. They just won't fit together to tile a flat surface. So are there any tilings based on fiveness? Craig Kaplan takes us through the five-fold tiling problem and uncovers some interesting designs in the process.
A Beautiful Mathematical Method for Modelling Viruses